Enderal: forgotten stories skyrim special edition.:D So wie ich gesehen habe gibt es 3 Versionen von Skyrim. Enderal: Forgotten Stories is a total conversion mod for Skyrim that is set in its own world with its own landscape, lore and story. This defaults to your Review Score Setting. Enderal: Forgotten Stories is a total conversion mod for Skyrim that is set in its own world with its own landscape, lore and story. Page 1 of 5 - Enderal Music for Skyrim Special Edition - posted in File topics: Enderal Music for Skyrim Special Edition This is a port that may or may not work for SSE. (I have no way to test it). I am so eager to start a new character for the Forgotten Stories add-on. Even if my chosen ending the first time around was okay, I would eagerly.
Walk blessed,the new patch 1.6.3.0 is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish and Japanese) and it will be available as soon as the responsible translation teams finished their work.
Be careful, the patch notes contain spoilers to some extent.
Thanks to community members gavrant and overdev who provided fixes to this patch.
Stay safe and have fun playing!
Quests:
Main Quests
- The Word of the Dead:
- Fixed an issue that Tealor wouldn't properly talk to the player and the quest wouldn't advance if the player started a conversation with any of the other NPCs after the meeting.
- Angel:
- Added missing quest marker on the Letter to Taniysha.
- Wolfs nearby castle Dal'Galar should be properly disabled when needed.
- For the Greater Good:
- Fixed that the apparition wasn't moved to the player.
- Fleshless:
- Fixed wrong quest marker.
- Fixed various minor issues related to the boss fight.
- Fixed a potential bug on ending the kiss if the partner is Jespar.
- Trails of the Past:
- Shareholder certificate is now given to the player.
- The Brotherhood of the Kor:
- Fixed an issue that caused the quest to complete prematurely if any of the optional letters were picked up between discovering what happened on the island and before returning to Ark.
- Apotheosis, Part I:
- Added new and more descriptive objectives.
- General polishing.
- Apotheosis, Part II:
- Fixed an issue that caused the quest to break when meeting Pahtira in Agnod.
- Added new and more descriptive objectives.
- General polishing.
- A Drop in the Ocean:
- Yuslan should now properly escort the player out of the Dustpit in the Undercity.
Faction Quests
- Scorpion and Lion:
- Fixed various issues causing quest progression problems and wrong objectives to be displayed.
- Fixed that Oolan was standing alive in the prison when reloading.
Tech:
- The enchanting skill required for crafting a talisman is now also listed as an actual requirement in the crafting menu of the Phasmalist table.
- Fixed an issue that caused the spell Winterskin to damage non-hostile NPCs.
- Weapons will no longer be displayed in the dismantling menu if they are equipped in the left hand. Also generating the dismantling list will be slightly faster.
- Fixed Heavy Leather Gauntlets being invisible on female characters.
- Fixed various vegetation, crate, bowl, blueprint and architecture meshes.
- Fixed various elevators/lifts getting stuck if the player leaves the area while they are midtransition.
- The perks 'Steadfast' and 'Juggernaut' should now properly increase heavy armor values as intended.
- Fixed quest timeskips moving time backward in the same day instead of forward to the next day.
- Fixed certain idle talk kicking NPCs out of furniture, horses, etc.
- Fixed which NPCs could engage into certain 'sailor-specific' random conversations.
- Fixed NPCs not equipping torches at the dark times in exteriors.
- The Starling Helmet of the Master Smith (and other loot nearby) won't respawn anymore.
- Improved performance in Ark: Marketplace, Barracks Quarter and Foreign Quarter.
- 3Walkthrough
- 3.1Ark, Sun Temple
- 3.2Ark, Cemetery
Eventualities (NQ32) | |
Quest Giver: | Magister Ragon |
Location(s): | Sun Temple, Ark, Chronicum, Ark,Cemetery |
Rewards: | 150 Pennies |
Difficulty: | Very Easy |
Objectives
- Ascertain what depresses magister Ragon
- Find the missing novice Elia in Ark and persuade her to return to the Temple
- Tell Magister Ragon about the return of the novice
Journal Entries
- After talking with Ragon
- Magister Ragon misses his assistant, the novice Elia. According to him she wasn't seen in the Temple since the last two days and most likely walks around in the Nobles or the Barrack Quarters. If I can find her and send her back to him he will reward me.
- After talking with Elia
- The novice Elia mourns her sister Gidea - she was a victim of magister Yero's rampage. I gave it my all to calm her and she will now return to the Temple.
Walkthrough
Ark, Sun Temple
Start the Quest
This quest will begin automatically once you hear Magister Ragon's dialogue on the Sun Temple's Chronicum.
Talk to Magister Ragon
Talk to him to learn more about the quest. Magister Ragon will explain that Elia was assigned to translate some Pyrean tomes for him, but she has been neglecting her duty and proven unreliable. Magister Ragon openly accuses her of cavorting and havng fun elsewhere instead of attending to her tasks. As he himself is too busy to search for the wayward girl, he asks for any help he can get.
Hungry flame download. Hungry flame is an action packed, vibrant game. The main goal is saving yourself from the flame that is chasing you. You are the only one who decides which path to take. Get ready for the fast paced environment and avoid getting terminated by the flame.
Ark, Cemetery
Find Elia
The easiest and fastes way to find Elia is by taking advantage of one of the Signposts in Ark. Search for a Signpost and teleport yourself to Ark,Cemetery in Ark, Military Barracks. Once you are at the cemetery, you will notice a young woman,Elia, kneeling at a grave.
Speak to Elia
Inform Elia that you act on Magister Ragon's behalf. Elia will confess that the grave that she had come to visit belongs to her sister, Gidea, who died in an accident related to the Red Madness with Magister Yero.
Elia will continue that her sister, who was a Novice, was romantically involved with a boy on a Manufactuter's Path, which means that neither the parents nor the Order approved of this relationship. Spurred and entranced by some charming bard's songs, Gidea was determined to leave Ark and go travelling around the world with the beloved by her side. But she, Elia, put an end to these plans and sharply rebuked her sister for being disobedient and disrepectful of her duty to the Order and family. Afterwards, Gidea decided to anbandon her previous plans and stayed in Ark, where she was killed.
Enderal Forgotten Stories Wiki
Elia now takes the blame for her sister's death and feels guilty for her premature death. But for Elia's advice and rebuke, her sister would have lived happily with her beloved somewhere in Duneville. Elia finally acknowledges her sister's death and promises to attend to her duties in the Sun Temple.
Ark, Sun Temple
Enderal Forgotten Stories Soundtrack
Go back to Magister Ragon in Chronicum. Impart the information about Elia to him and assure the Magister that Elia will return to her duties soon. The Magister will be pleased and will reward you with some money.